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01:16 AM · Oct 29 ,2025

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Dmitry Fadeyev - Strategic Design: 6 Steps For Building Successful Websites

Web design isn’t art. It involves a whole collection of different skills — from copywriting and typography to layout and art — all fused together to create an interface that not only features a plea

Marketing , ux , Branding , Strategy , Usability , Web Design , Product Strategy

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Tatsiana Tarkan - Iconography In Design Systems: Easy Troubleshooting And Maintenance

We all have an inherent tendency to like aesthetic and approachable things. That’s why any designer strives to deliver an intuitive and comprehensive design. And any designer knows it’s a pain in th

Icons , ux , Design Systems , Design

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Ross Popoff-Walker - Great Products Focus On A Motif

What does it take to craft a great product? For those of us who design and build apps, websites and software, a great product means one that delights its users. But digital product development is a

ux , Process , Web Design

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Sorin Pintilie - The Line Of Least Resistance

In chess, the psychological dimension that springs from a dialogue between two brains, two ideas, two strategic conceptions that depend on the personality of each chess player has long been somewhat

Interaction Design , ux , Interfaces , Psychology

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Colleen Roller - How To Moderate Effectively In Usability Research

As UX professionals, we know the value of conducting usability research. But UX research initiatives — even when designed well — are not perfect. A lab study to test a website, for example, would ne

User Research , ux , Usability

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Nick Babich - How Functional Animation Helps Improve User Experience

(This article is kindly sponsored by Adobe.) Since humans are visually driven creatures, the impact of imagery only increases with the help of animation. Our eyes innately pay attention to moving ob

animation , Experience Design , ux , Interfaces , Sponsored Content

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Janine Coover, Nick Gould - Shopping For Bedsheets: How Hard Could It Be? (Usability Study)

Online shopping is a great way to economize and reduce the stress of shopping, but shopping online for certain types of products can be harder than shopping in person. Recently, I looked at how well

ux , Usability

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Vitaly Friedman - Designing Effective Breadcrumbs Navigation

Nobody gets particularly excited about breadcrumbs navigation. You know, those tiny little crumbles of pathways that illustrate where a user currently is in the intricate hierarchy of the website. T

Navigation , ux , Usability , Web Design

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Marina Lin - Applying Participatory Design To Mobile Testing

People use their mobile devices everywhere: on the train, while waiting in line, sitting on the couch. As much as we aim to design our mobile apps and websites for contextual use, testing their usab

mobile , ux , Devices , testing

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Jon Bernbach - Ways To Avoid Overwhelming Users: Lessons Learned From My High-School Teachers

High school. I won’t lie: I did not have the highest grades in my graduating class. Some classes and lessons were so poorly designed and delivered that I would frequently become frustrated and fatig

ux , User Interaction , Content Strategy

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Denys Mishunov - True Lies Of Optimistic User Interfaces

Three user interfaces (UIs) go to a pub. The first one orders a drink, then several more. A couple of hours later, it asks for the bill and leaves the pub drunk. The second UI orders a drink, pays f

ux , User Interaction , ui

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Laura Klein - How A/B Testing And Analytics Can Make You A Better Designer

Metrics can be a touchy subject in design. When I say things like, “Designers should embrace A/B testing” or “Metrics can improve design,” I often hear concerns. Many designers tell me they feel th

User Research , ux , Design

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Mariya Yao - Chatbot UX – Does Conversation Hurt Or Help?

Chatbot fever has infected Silicon Valley. The leaders of virtually every tech giant — including Facebook, Google, Amazon and Apple — proclaim chatbots as the new websites, and messaging platforms a

Chatbots , ux , Communication , ui

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Ben Shih - Facilitating Inclusive Online Workshops (Part 1)

Have you ever found yourself trapped in an hour-long meeting, listening to someone’s endless talk without understanding their main point? Or sat through a discussion where everyone speaks, but no ac

workflow , ux , Workshops , Communication

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Robert Hoekman Jr - The Myth Of The Sophisticated User

When this acquaintance of mine arrived at the subject of a particularly hairy task flow, he said, “Well, these aren’t going to be very savvy users, so we should probably put some instructions there.

ux

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Adam Fard - From Good To Great In Dashboard Design: Research, Decluttering And Data Viz

Even if it’s a blessing in disguise, discarding elements of your work is no fun. Tossing out suboptimal parts of our design can be a daunting task, especially after you’ve invested hours of work int

Design Patterns , Techniques , ux , Data Visualization

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Paul Scanlon - How To Build Custom Data Visualizations Using Luzmo Flex

This article has been kindly supported by our dear friends at Luzmo, whose API-first, AI-powered approach revolutionizes customer insights and helps to effortlessly integrate stunning data visual

workflow , ux , Design , Data Visualization

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Greg Nudelman & Daria Kempka - Mobile Design Pattern: Inventory-Based Discrete Slider

Sliders are cool. When they’re done well, customers love to interact with them. When they’re not done well, they can cause a lot of frustration (not to mention lost sales) by standing between your c

Design Patterns , Best Practices , mobile , ux , User Interaction , Android , Web Design

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Lennart Hennigs - How To Sketch For Better Mobile Experiences

Mobile user experience design is maturing. One way to gauge this is to look at the tools at our disposal. Prototyping tools such as Balsamiq, Axure and Fireworks enable us to build wireframes and cl

Sketching , ux , Interfaces , ui

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Stefan Klocek - Fixing A Broken User Experience

Unless you’re developing completely new products at a startup, you likely work in an organization that has accumulated years of legacy design and development in its products. Even if the product you

ux , Usability , User Experience , Business

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Eduard Kuric - What Makes A Great Toggle Button? (Case Study, Part 2)

In the first article of this two-parter, we have covered a crucial yet unresolved problem in UI design concerning toggle buttons. Getting across which option is active isn’t easy. There are many vis

ux , Usability , Case Studies , ui

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Dmitry Fadeyev - 10 Useful Usability Findings and Guidelines

Here are 10 useful usability findings and guidelines that may help you improve the user experience on your websites. 1. Form Labels Work Best Above The Field A study by UX Matters found that the i

User Research , ux , Usability , Psychology , Guidelines

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Dmitry Fadeyev - 7 More Useful Tips To Help Your Site Convert

Last week we presented 8 Useful Tips To Help Your Website Convert – we discussed various rules and guidelines from marketing, such as subliminal suggestion, prevention of choice paralysis, AIDA-prin

ux , Usability , E-Commerce , Conversion , Income , Guidelines

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Christian Holst - The State Of E-Commerce Checkout Design 2012

A year ago we published an article on 11 fundamental guidelines for e-commerce checkout design here at Smashing Magazine. The guidelines presented were based on the 63 findings of a larger E-Commerc

User Research , ux , Studies , E-Commerce

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