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09:48 AM · Nov 05 ,2025

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Karolina Szczur - Think Again: Assumptions About Mobile To Reconsider

The popularity of mobile has skyrocketed over the past few years. We’ve seen six generations of iPhones, five iPad models, hundreds of Android phones and thousands of different devices being manufac

Responsive Design , mobile , Apps , Development

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Sona Dabaghyan - A Complete Guide To Mobile App Marketing

How often have you searched for apps in a certain category and considered downloading one below the first three or four results in the list? Rarely, I’d bet. The apps that appear in the top search r

mobile , Apps , Business

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Nick Babich - The Underestimated Power Of Color In Mobile App Design

Color is arguably the second most important aspect of your app, after functionality. The human to computer interaction is heavily based on interacting with graphical UI elements, and color plays a c

Graphic Design , Color Theory , mobile , Design Principles , ux , Apps , Sponsored Content , Colors , Design

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Ronan Cremin - Lightening Your Responsive Website Design With RESS

*Editor’s Note: This article features just one of the many solutions for creating high-performance mobile websites. We suggest that you review different approaches such as Building A Responsive Web

optimization , Techniques , Responsive Design , mobile

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Brad Frost - Separate Mobile Website Vs. Responsive Website

The US presidential race is heading into full swing, which means we’ll soon see the candidates intensely debate the country’s hot-button issues. While the candidates are busy battling it out, the We

optimization , Responsive Design , mobile

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Vitaly Friedman - iPhone PSD Vector Kit

Today, we are glad to release the iPhone Starter Kit, a set that comes with several button elements as well as six different iPhone interface options. This pack may be useful for mobile developers a

Vectors , mobile , Downloads , Freebies , iphone , PSD

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Vitaly Friedman - Freebie: Responsive jQuery Slider Plugin Flexslider

When it comes to responsive design, it’s not just about fluid images or adaptive layouts. It’s also about the responsive methodology behind the entire design process. In responsive design, we are c

Frameworks , Responsive Design , mobile , Freebies , jquery

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Ivan Shubin - The Art Of Layout Testing With Galen Framework

When designing a graphical user interface, there is always an open question: How do we automate testing for it? And how do we make sure the website layout stays responsive and displays correctly on

Frameworks , mobile , testing

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Joshua Mauldin - A Better Way To Request App Ratings

No one really wants to be interrupted, much less for something silly while they’re in the middle of doing a billion things. So, why do app ratings follow this pattern? And why don’t developers attem

mobile , ux , Apps , Design , Business

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Matteo Manferdini - A Better iOS Architecture: A Deep Look At The Model-View-Controller Pattern

If you’ve ever written an iOS app beyond a trivial “Hello world” app with just one screen and a few views, then you might have noticed that a lot of code seems to “naturally” go into view controller

Patterns , swift , mobile , Apps , ios

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Ros Hodgekiss - What 22 Billion Newsletters Tell Us About Designing For Mobile Email

Do you know which platforms and email clients to focus on when creating an email newsletter for yourself or a client? Using the data from over 22 billion email subscribers, we determined what design

Marketing , Newsletters , Frameworks , Responsive Design , mobile , Emails

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Martin Kool - Rebuilding An HTML5 Game In Unity

Last year, we released a mobile game named Quento. It was written entirely in HTML5, wrapped in our proprietary PhoneGap alternative andlaunched in many app stores with mild success. The game cau

Windows Phone , mobile , Android , ios , Games , html5

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Ben Gremillion - How To Keep Framework Development Simple And Bug-Free

It’s just like that for your product, too: people rely on our products to work. Bugs erode trust, which in turn loses customers. So when we began updating Foundation, a responsive CSS framework, we

Frameworks , Responsive Design , mobile , coding , Css

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Lars Kappert - Facing The Challenge: Building A Responsive Web Application

We are talking and reading a lot about responsive Web design (RWD) these days, but very little attention is given to Web applications. Admittedly, RWD still has to be ironed out. But many of us beli

Techniques , Responsive Design , mobile , Apps

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Shawn Jansepar - Building A First-Class App That Leverages Your Website: A Case Study

Mark Zuckerberg once said, “The biggest mistake that we made, as a company, is betting too much on HTML5 as opposed to native… because it just wasn’t there. And it’s not that HTML5 is bad. I’m actua

Techniques , mobile , Apps

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Jeremy Olson - Tale Of A Top-10 App, Part 1: Idea And Design

My name is Jeremy Olson. I’m a senior in college, living in Charlotte, North Carolina, and this is the story of how my little app beat Angry Birds. I’m writing this because I believe we learn much

Marketing , mobile , Apps , Case Studies , ios , Business

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Marina Lin - Applying Participatory Design To Mobile Testing

People use their mobile devices everywhere: on the train, while waiting in line, sitting on the couch. As much as we aim to design our mobile apps and websites for contextual use, testing their usab

mobile , ux , Devices , testing

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Vitaly Friedman - Meet The Mobile Web Handbook

Argh! Weird browser bugs, inconsistent CSS/JavaScript support, performance issues, mobile fragmentation and complicated nuances such as device pixels, viewports, zooming, touch event cascade, pointe

mobile , Events , Smashing Books

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Greg Nudelman - Mobile Auto-Suggest On Steroids: Tap-Ahead Design Pattern

In contrast to desktop Web search, auto-suggest on mobile devices is subject to two additional limitations: typing avoidance and slower bandwidth. The new patent-pending design pattern, Tap-Ahead, u

Interaction Design , Design Patterns , mobile

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Ciprian Borodescu - Building For Mobile: RWD, PWA, AMP Or Instant Articles?

As we look deep into 2017, one of the questions on every web developer’s mind ought to be, “What trend will define the web in 2017?” Just three years ago, we were talking about the “Year of Responsi

AMP , Showcases , mobile , Case Studies

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Marc Vandehey - How To Build A SpriteKit Game In Swift 3 (Part 2)

Have you ever wondered what it takes to create a SpriteKit game? Does collision detection seem like a daunting task? Do you want to know how to properly handle sound effects and background music? Ga

swift , mobile , Apps , ios , Games

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Greg Nudelman & Daria Kempka - Mobile Design Pattern: Inventory-Based Discrete Slider

Sliders are cool. When they’re done well, customers love to interact with them. When they’re not done well, they can cause a lot of frustration (not to mention lost sales) by standing between your c

Design Patterns , Best Practices , mobile , ux , User Interaction , Android , Web Design

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Marc Edwards - Designing for iPhone 4 Retina Display: Techniques and Workflow

The iPhone 4 features a vastly superior display resolution (614400 pixels) over previous iPhone models, containing quadruple the 153600-pixel display of the iPhone 3GS. The screen is the same physic

workflow , Techniques , mobile , iphone , ios , Business

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Daniele Bonaldo - Bringing Your App’s Data To Every User’s Wrist With Android Wear

The most popular mobile operating system is known to be Android. One of the main reasons for its popularity is its ability to run on a huge number of devices, not only on phones and tablets. We find

mobile , Apps , Android

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