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Andy Budd - The Feature Trap: Why Feature Centricity Is Harming Your Product

Most product teams think in terms of features. Features are easy to brainstorm and write requirement docs for, and they fit nicely into our backlogs and ticketing systems. In short, thinking in term

Best Practices , User Experience , Product Strategy , Design , Business

Victor Yocco - Unmasking The Magic: The Wizard Of Oz Method For UX Research

New technologies and innovative concepts frequently enter the product development lifecycle, promising to revolutionize user experiences. However, even the most ingenious ideas risk failure without

User Research , ux , Design

Preethi Sam - A Few Interesting Ways To Use CSS Shadows For More Than Depth

The world of post-modern web design is one where the light doesn’t cast many shadows. That doesn’t mean CSS shadows are going away. On the contrary, they’ve become more adaptive. Shadows are an incr

Techniques , coding , Css

Mikołaj Dobrucki - Integrating Design And Code With Native Design Tokens In Penpot

This article has been kindly supported by our dear friends at Penpot, whose mission is to provide an open-source and open-standards platform to bring collaboration between designers and developer

Design Systems , Design , ui

Daniel Yuschick - Manage Accessible Design System Themes With CSS Color-Contrast()

There’s certainly no shortage of design systems available to use when building your next project. Between IBM’s Carbon, Wanda and Nord, there are plenty of terrific design systems to choose from. Ye

Accessibility , Css , Design Systems , Design

Paul Boag - Design Under Constraints: Challenges, Opportunities, And Practical Strategies

“If you don’t want to work within constraints, become an artist.” That is what one of my design lecturers told me when I was at university back when the web wasn’t even a thing. That has turned out

workflow , Inspiration , Design

Frederick O’Brien - Svelte 5 And The Future Of Frameworks: A Chat With Rich Harris

Svelte occupies a curious space within the web development world. It’s been around in one form or another for eight years now, and despite being used by the likes of Apple, Spotify, IKEA, and the Ne

Techniques , Frameworks , Tools , coding

Luis Ouriach - Building Components For Consumption, Not Complexity (Part 2)

Welcome back to my long read about building better components — components that are more likely to be found, understood, modified, and updated in ways that promote adoption rather than abandonment.

Design System , Figma , Design

Eduard Kuric - How To Harness Mouse Interaction Data For Practical Machine Learning Solutions

Mouse data is a subcategory of interaction data, a broad family of data about users generated as the immediate result of human interaction with computers. Its siblings from the same data family incl

User Interaction , Usability , Design