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08:45 PM · Nov 22 ,2025

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Bill Beard - 5 Ways To Prevent Bad Microcopy

You’ve just created the best user experience ever. You had the idea. You sketched it out. You started to build it. Except you’re already in trouble, because you’ve forgotten something: the copy. Spe

Interaction Design , ux , Copywriting

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Nick Gauthier - Streamlining Mobile Interactions

The mobile web is a harsh environment: mobile processors are slower than their desktop counterparts; network connectivity is flaky; bandwidth is low; latency is high; and touchscreen keyboards are s

performance , Interaction Design , mobile , ux , User Interaction

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Adrian Zumbrunnen - Smart Transitions In User Experience Design

When we design digital products, we often use design applications such as Photoshop and Sketch. Most people who have been in the business for a few years obviously know that design is more than just

Graphic Design , Interaction Design , Usability

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Jes Koepfler & Kieran Evans - Getting (Dis)Connected: Shallow Interaction Design For Deeper Human Experiences

Our objects are becoming increasingly connected. My watch is connected to my phone, which is connected to the speaker in my living room, which I can also connect (or not) to the speaker in my bedroo

Interaction Design , UX Design , ux

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Avi Itzkovitch - Creating An Adaptive System To Enhance UX

In computer science, the term “adaptive system” refers to a process in which an interactive system adapts its behavior to individual users based on information acquired about its user(s), the contex

Interaction Design , ux , ui

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Hyrum Denney - A Sticky Menu Is Quicker To Navigate

Most designers would agree that navigation is one of the most critical components of a website. Despite this, it is not always easy to use or access. Traditionally, users must scroll back to the top

Interaction Design , ux , Usability

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Christian Holst - Account Creation, Standalone Mobile Websites, And Dealing With Non-UX Designers

Editor’s note: Welcome to Smashing Magazine UX Design QA. It works like this: you send in questions you have about UX Design, and each month we’ll pick a handful of questions asked by our readers ab

Interaction Design , mobile , ux , Process

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Loren Baxter - How To Design Outstanding Feedback Loops

The products we build are full of feedback loops, whether we know it or not. People who study human behavior agree that feedback loops play a critical role in what we do. From biofeedback to the qua

Interaction Design , ux , Process

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Christian Holst - Redesigning The Country Selector

However, when conducting a large session of user testing on check-out usability (which we wrote about here on Smashing Magazine back in April 2011), we consistently found usability issues with the m

Interaction Design , Design Patterns , Best Practices , ux , Usability , Design

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Lou Franco - Getting Your App Ready For iOS 7’s New Dynamic Interactions

There’s no need to bust out a physics textbook to make your iOS 7 app’s views animate like real-world objects. With iOS 7’s new Dynamics API, views can be influenced by gravity, attached to each oth

Interaction Design , optimization , Trends , mobile , Apps , ios

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Dustan Kasten - Browser Input Events: Can We Do Better Than The Click?

Responding to user input is arguably the core of what we do as interface developers. In order to build responsive web products, understanding how touch, mouse, pointer and keyboard actions and the b

Interaction Design , Responsive Design , Devices , coding

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Angela Craven and SuAnne Hall - Incorporating More Quiet Into The UX Design Process

Behind every successful design is a dynamic creative team, and it takes all kinds of personalities and skills to get the job done. However, the culture and expectations of a design agency are often

Interaction Design , Design Patterns , ux , Communication

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Marko Dugonjić - Pragmatic UX Techniques For Smarter Websites

What is “User Experience Design” exactly? Should you not start it unless you are fully dedicated, or should you embrace it in the process as soon as possible? Are all designers also user experience

Interaction Design , User Research , ux , Usability , Product Strategy

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John Casey - The Art Of Storytelling Around An App

Deciding on the story for your app requires careful thought and creativity. Most stories have a lesson, and indeed most apps do, too. As all app developers know, the production process follows a for

Interaction Design , Storytelling , Apps , Communication

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Luca Leone - How Do You Design Interaction?

If you have to design an interface it’s almost obvious to think to begin the process by drawing. But is this the best way? I once casually started by writing an imagined human-computer conversation,

Interaction Design , ux

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C Y Gopinath - Why I Moved From A Square To A Circle Calculator Interface Design

They’re probably the most familiar interfaces on the planet: the numeric keypads on our mobile phones and calculators. Yet very few notice that the keypads’ design has remained unchanged for nearly

Interaction Design , mobile , Interfaces

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Chris Day - 6 Common Problems With The UX Process, And 6 Solutions!

How robust is your user experience design process? We all have our favored methods and techniques, but the general process is similar: Conduct research, prototype, then present to stakeholders and u

Interaction Design , ux , Usability

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Svetlin Denkov - Building Clickthrough Prototypes To Support Participatory Design

As UX professionals, we often lead design exercises with our stakeholders, including immediate team members and external clients. In these brainstorming sessions, participants identify opportunities

Interaction Design , Productivity , Tools , ux , Process

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Jeff Gothelf - 5 Interaction Design Tactics For Visual Designers

Anyone designing Web-based properties today requires a basic understanding of interaction design principles. Even if your training is not formally in human-computer interaction, user experience desi

Graphic Design , Interaction Design , ux , Usability , Design , ui

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Robert Brauer - Removing Stumbling Blocks In Mobile Forms

I normally try to be as attentive as possible, but this time a big crack in the pavement caught my shoe and threw me completely off balance. After reporting my clumsy accident to friends and family

Interaction Design , mobile , ux , Usability

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Kyle Sanders - To Use Or Not To Use: Touch Gesture Controls For Mobile Interfaces

Many criticize gestural controls as being unintuitive and unnecessary. Despite this, widespread adoption is underway already, and the UI design world is burning the candle at both ends to develop so

Interaction Design , mobile , Interfaces , Usability

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Peter Steen Høgenhaug - Gamification And UX: Where Users Win Or Lose

The gaming industry is huge, and it can keep its audience consumed for hours, days and even weeks. Some play the same game over and over again — and occasionally, they even get out their 15-year-old

Interaction Design , ux , Design

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Rian van der Merwe - Design Patterns: When Breaking The Rules Is OK

We’d like to believe that we use established design patterns for common elements on the Web. We know what buttons should look like, how they should behave and how to design the Web forms that rely o

Interaction Design , ux , Usability , Design

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