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Brian Krall - Team Collaboration And Closing Efficiency Gaps In Responsive Design

Responsive design ushers in complexities that require a more involved design and implementation process. Because of this, the effort has piled up on the front end. Working in silos, where you talk t

workflow , Responsive Design , mobile

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Eric Portis - Responsive Images Done Right: A Guide To And srcset

Images are some of the most important pieces of information on the web, but over the web’s 25-year history, they haven’t been very adaptable at all. Everything about them has been stubbornly fixed:

webp , mobile , coding , Responsive Images

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ajayrevels - Boardroom Comics: A Business-Scenario Visualization Tool For Executives

As a UX researcher, I’m always looking for novel ways to present information to the different audiences I work for. My collaborators and clients aren’t limited to UX designers, software developers a

workflow , ux , Business

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Tim Wright - Picturefill 2.0: Responsive Images And The Perfect Polyfill

Not since the early days of web standards have I seen our community rally around a seemingly small issue: responsive images. Over the last four years (yeah, it’s been about four years), we’ve seen

Responsive Design , coding , Css , Javascript

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Anastasios Karafillis - Efficiently Simplifying Navigation, Part 2: Navigation Systems

How do we make navigation as simple and predictable as possible? As explained in part 1 of this series, the first two steps are to structure content in a way that naturally narrows the navigation op

Techniques , Navigation , ux

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Benjamin Intal - WordPress Permissions – How To Set Up Proper Filesystems And Ownerships

When people talk about WordPress security, file permissions and ownership are usually the last thing on their minds. Installing security plugins is a good practice and a must for every WordPress web

wordpress , backend , Security , Techniques (WP)

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Chris Day - 6 Common Problems With The UX Process, And 6 Solutions!

How robust is your user experience design process? We all have our favored methods and techniques, but the general process is similar: Conduct research, prototype, then present to stakeholders and u

Interaction Design , ux , Usability

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John Holt Ripley - Unicode For A Multi-Device World

A while ago, I was working on a website that required a number of icons. “No problem,” I thought. “I know how to handle this. I’ll use an @font-face icon set for high-resolution screens. It’ll be a

mobile , Typography , fonts , coding

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Jeremy Girard - How To Maintain A Healthy Work-Life Balance

As Web designers and developers, we invest a lot of time and effort in nurturing professional relationships, including those with clients, prospective clients, coworkers, peers and others in the ind

workflow , Communication , Opinion Column

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David Marland - Responsive Design Begins With The URL

The BBC’s Programmes website is huge, and is intended to be a rolling archive of everything that the BBC broadcasts on television and radio. Originally released in 2007, it now has pages for over 1.

Responsive Design , Information Architecture , Content Strategy , Design

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Vitaly Friedman - Desktop Wallpaper Calendars: May 2014

We always try our best to challenge your artistic abilities and produce some interesting, beautiful and creative artwork. And as designers we usually turn to different sources of inspiration. As a m

Wallpapers , Graphics , templates

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Vitaly Friedman - Meet The Mobile Web Handbook

Argh! Weird browser bugs, inconsistent CSS/JavaScript support, performance issues, mobile fragmentation and complicated nuances such as device pixels, viewports, zooming, touch event cascade, pointe

mobile , Events , Smashing Books

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Dan Nisbet - Collaborating With Adobe Fireworks On Large Design Teams

Working with people can be hard. But get it right, and you’ll be able to produce stunning work more smartly and quickly than ever before. With methodologies such as agile and lean influencing how d

workflow , Fireworks , Communication

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Paul Boag - Stop Wasting Users’ Time

Our users are precious about their time and we must stop wasting it. On each project ask two questions: “Am I saving myself time at the expense of the user?” and “How can I save the user time here?”

ux , User Interaction , Usability

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Martin Kool - Rebuilding An HTML5 Game In Unity

Last year, we released a mobile game named Quento. It was written entirely in HTML5, wrapped in our proprietary PhoneGap alternative andlaunched in many app stores with mild success. The game cau

Windows Phone , mobile , Android , ios , Games , html5

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Per Buer - Cache Invalidation Strategies With Varnish Cache

Phil Karlton once said, “There are only two hard things in Computer Science: cache invalidation and naming things.” This article is about the harder of these two: cache invalidation. It’s directed a

performance , optimization , Techniques , Varnish , coding

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Theresa Neil, Rich Malley - Rethinking Mobile Tutorials: Which Patterns Really Work?

Pattern libraries are a great source of inspiration and education for designers. But common practice doesn’t always equal best practice. In this post, we’ll look at why many common tutorial patterns

Tutorials , Design Patterns , Best Practices , mobile , ux

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Paul Lloyd - After Editorially: The Search For Alternative Collaborative Online Writing Tools

I’m going to let you in on a little secret: the best writers, be it your favorite authors or those that write for Smashing Magazine, don’t do it alone. Often, they work with an editor (or two), who

workflow , Techniques , Tools , Resources

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Stephen Greig - Understanding The CSS3 transition-timing-function Property

People of the world, strap yourself in and hold on tight, for you are about to experience truly hair-raising excitement as you get to grips with the intricacies of the hugely interesting CSS timing

Techniques , Tools , coding , Css

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Rick Sloboda - Why You Should Get Excited About Emotional Branding

Globalization, low-cost technologies and saturated markets are making products and services interchangeable and barely distinguishable. As a result, today’s brands must go beyond face value and tap

workflow , Branding , Inspiration , Emotional Design , Business

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Grace Ng - A Guide To Validating Product Ideas With Quick And Simple Experiments

You probably know by now that you should speak with customers and test your idea before building a product. What you probably don’t know is that you might be making some of the most common mistakes

Techniques , User Research , Tools , ux

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Nick Jonas, Francis Villanueva - Building The Web App For Unicef’s Tap Campaign: A Case Study

Since a smartphone landed in almost everyone’s pocket, developers have been faced with the question of whether to go with a mobile website or a native app. Native applications offer the smoothest an

Techniques , Responsive Design , mobile , Apps , Case Studies , ios

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Mark McDonnell - How To Build A Ruby Gem With Bundler, Test-Driven Development, Travis CI And Coveralls, Oh My!

Ruby is a great language. It was designed to foster happiness and productivity in developers, all the while providing tools that are effective and yet focused on simplicity. One of the tools availa

Techniques , Tools , coding , Ruby on Rails

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Thomas Joos - Involving Clients In Your Mobile Workflow

A lot of mobile-minded talented folks across the globe produce great work, but yet sometimes you still hear many of them complain about their relationships with their clients. They often mention fee

workflow , mobile , Planning , Clients , Business

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