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Andy Budd - How Designers Should Ask For (And Receive) High-Quality Feedback

It’s fairly common to see designers complain about the poor quality feedback they’ve received from stakeholders or clients. “They literally told me to make the logo bigger!” they might joke, or, “Th

Evergreen , Design

Victor Yocco - The Value Of Concept Testing As Part Of Product Design

UX design teams are passionate about our approach to solving problems and providing users with experiences that lead to their desired outcomes. Without some type of user input guiding our process, w

Product Design , testing , User Experience

Preethi Sam - How To Animate Along A Path In CSS

Let’s talk about progress indicators — or loaders. It’s true that there are so many tutorials about them and even more examples floating around CodePen. There was a time just a couple of years ago w

Techniques , Css , Design

Mikołaj Dobrucki - Penpot’s Flex Layout: Building CSS Layouts In A Design Tool

This article has been kindly supported by our dear friends at Penpot whose mission is to provide an open-source and open-standards platform to bring collaboration between designers and developers

Tools , Css , Design

Daniel Yuschick - Switching It Up With HTML’s Latest Control

The web is no stranger to taking HTML elements and transforming them to look, act, and feel like something completely different. A common example of this is the switch, or toggle, component. We woul

Techniques , coding , Design , HTML

Paul Boag - How To Price Projects And Manage Scope Creep

I am sure you have read unrealistic articles that suggest there is some scientific approach to pricing that will magically allow you to create an accurate quote. You may also have been led to believ

workflow , Communication , Business

Frederick O’Brien - An Ode To Side Project Time

There seemed to be a hot minute when the tech industry understood the value of idle tinkering and made a point of providing ‘side project time’ as an explicit working perk. The concept endures — I’m

workflow , Inspiration , Career , Opinion Column

Luis Ouriach - Building Components For Consumption, Not Complexity (Part 1)

Design systems are on the tip of every designer’s tongue, but the narrative in the industry mainly focuses on why you need a design system and its importance rather than the reality of endless maint

Design System , Figma , Design