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Andy Budd - The Feature Trap: Why Feature Centricity Is Harming Your Product

Most product teams think in terms of features. Features are easy to brainstorm and write requirement docs for, and they fit nicely into our backlogs and ticketing systems. In short, thinking in term

Best Practices , User Experience , Product Strategy , Design , Business

Victor Yocco - The Psychology Of Trust In AI: A Guide To Measuring And Designing For User Confidence

Misuse and misplaced trust of AI is becoming an unfortunate common event. For example, lawyers trying to leverage the power of generative AI for research submit court filings citing multiple compell

Guides , ux , AI , Design

Preethi Sam - How To Draw Radar Charts In Web

I got to work with a new type of chart for data visualization called a radar chart when a project asked for it. It was new to me, but the idea is that there is a circular, two-dimensional circle wit

Techniques , Css , Data Visualization

Mikołaj Dobrucki - Integrating Design And Code With Native Design Tokens In Penpot

This article has been kindly supported by our dear friends at Penpot, whose mission is to provide an open-source and open-standards platform to bring collaboration between designers and developer

Design Systems , Design , ui

Daniel Yuschick - Simplify Your Color Palette With CSS Color-Mix()

There’s a reason for all the new, experimental color features CSS is introducing. And there’s a reason for all the excitement they’re stirring up. Colors are hard. Defining a base color palette can

Techniques , Tools , Css , Design Systems

Paul Boag - When And How To Use Freelancers In Your Organization

This article has been kindly supported by our dear friends at Upwork who create economic opportunities so people have better lives. Thank you! Using freelancers has always been a somewhat d

workflow , Teams , Communication , Business

Frederick O’Brien - How I Learned To Stop Worrying And Love Multimedia Writing

Prior to the World Wide Web, the act of writing remained consistent for centuries. Words were put on paper, and occasionally, people would read them. The tools might change — quills, printing presse

Inspiration , Content , MDX

Luis Ouriach - Building Components For Consumption, Not Complexity (Part 2)

Welcome back to my long read about building better components — components that are more likely to be found, understood, modified, and updated in ways that promote adoption rather than abandonment.

Design System , Figma , Design