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Milan Balać - Designing For TV: The Evergreen Pattern That Shapes TV Experiences (Part 1)

Television sets have been the staple of our living rooms for decades. We watch, we interact, and we control, but how often do we design for them? TV design flew under my “radar” for years, until one

TV , ux , Inspiration , Design

Milan Balać - Designing For TV: Principles, Patterns And Practical Guidance (Part 2)

Having covered the developmental history and legacy of TV in Part 1, let’s now delve into more practical matters. As a quick reminder, the “10-foot experience” and its reliance on the six core butto

TV , ux , Inspiration , Design