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Andy Budd - How Designers Should Ask For (And Receive) High-Quality Feedback

It’s fairly common to see designers complain about the poor quality feedback they’ve received from stakeholders or clients. “They literally told me to make the logo bigger!” they might joke, or, “Th

Evergreen , Design

Victor Yocco - Embracing Introversion In UX

I place myself firmly in the category of being an introvert when it comes to my role as a UX researcher. I love the process of planning and executing research. I have never felt a need to be the lou

workflow , ux , Design

Preethi Sam - SerpApi: A Complete API For Fetching Search Engine Data

This article has been kindly supported by our dear friends at SerpApi, who make search result extraction easy with their real-time API. Thank you! SerpApi leverages the power of search engi

API , Tools , Research

Mikołaj Dobrucki - Penpot’s CSS Grid Layout: Designing With Superpowers

This article has been kindly supported by our dear friends at Penpot whose mission is to provide an open-source and open-standards platform to bring collaboration between designers and developers

workflow , Graphics , Tools , Apps , ui

Daniel Yuschick - Simplify Your Color Palette With CSS Color-Mix()

There’s a reason for all the new, experimental color features CSS is introducing. And there’s a reason for all the excitement they’re stirring up. Colors are hard. Defining a base color palette can

Techniques , Tools , Css , Design Systems

Paul Boag - AI In UX: Achieve More With Less

I have made a lot of mistakes with AI over the past couple of years. I have wasted hours trying to get it to do things it simply cannot do. I have fed it terrible prompts and received terrible outpu

workflow , ux , AI

Frederick O’Brien - How I Learned To Stop Worrying And Love Multimedia Writing

Prior to the World Wide Web, the act of writing remained consistent for centuries. Words were put on paper, and occasionally, people would read them. The tools might change — quills, printing presse

Inspiration , Content , MDX

Luis Ouriach - Building Components For Consumption, Not Complexity (Part 2)

Welcome back to my long read about building better components — components that are more likely to be found, understood, modified, and updated in ways that promote adoption rather than abandonment.

Design System , Figma , Design