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Denys Mishunov - True Lies Of Optimistic User Interfaces

Three user interfaces (UIs) go to a pub. The first one orders a drink, then several more. A couple of hours later, it asks for the bill and leaves the pub drunk. The second UI orders a drink, pays f

ux , User Interaction , ui

Denys Mishunov - Why Performance Matters, Part 3: Tolerance Management

When technical performance optimizations reach certain limits, psychology and perception management might help us to push the limits further. Waiting can consist of active and passive phases; for th

performance , workflow , coding , Psychology

Denys Mishunov - Why Performance Matters, Part 2: Perception Management

Time can be analyzed from two different points: objective and psychological. When we talk about time that can be measured with a stopwatch, we’re talking about objective time, or clock time. Objecti

ux , coding , Psychology

Denys Mishunov - Why Perceived Performance Matters, Part 1: The Perception Of Time

Those of us who consider ourselves developers, including me, are very task-oriented. We like to be guided towards optimal results, and we find ourselves uncomfortable when there is no clear path to

ux , Psychology , Design