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Andy Budd - Improving The Double Diamond Design Process

As a designer, you’re no doubt familiar with the concept of the Double Diamond, that super simple graphical representation of the ideal design process. Typically you’ll see two squares rotated 45 d

Process , Evergreen , Design

Victor Yocco - The Psychology Of Trust In AI: A Guide To Measuring And Designing For User Confidence

Misuse and misplaced trust of AI is becoming an unfortunate common event. For example, lawyers trying to leverage the power of generative AI for research submit court filings citing multiple compell

Guides , ux , AI , Design

Preethi Sam - How To Animate Along A Path In CSS

Let’s talk about progress indicators — or loaders. It’s true that there are so many tutorials about them and even more examples floating around CodePen. There was a time just a couple of years ago w

Techniques , Css , Design

Mikołaj Dobrucki - Penpot’s CSS Grid Layout: Designing With Superpowers

This article has been kindly supported by our dear friends at Penpot whose mission is to provide an open-source and open-standards platform to bring collaboration between designers and developers

workflow , Graphics , Tools , Apps , ui

Daniel Yuschick - Switching It Up With HTML’s Latest Control

The web is no stranger to taking HTML elements and transforming them to look, act, and feel like something completely different. A common example of this is the switch, or toggle, component. We woul

Techniques , coding , Design , HTML

Paul Boag - The Design Leader Dilemma

Many design leaders find themselves in an impossible situation. On one side, senior management have read articles trumpeting the incredible ROI of user experience design. McKinsey tells us that desi

workflow , Tools , Web Design

Frederick O’Brien - Web Design Done Well: Perfectly Pointless

Amid the KPIs and e-commerce and seemingly endless analytics, there are still plenty of sites embracing frivolity. Doesn’t it take the edge off to just have a little fun? The web can feel like a ve

Inspiration , User Experience , Content Strategy , Design

Luis Ouriach - Building Components For Consumption, Not Complexity (Part 2)

Welcome back to my long read about building better components — components that are more likely to be found, understood, modified, and updated in ways that promote adoption rather than abandonment.

Design System , Figma , Design