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01:16 AM · Oct 29 ,2025

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Anthony T - Why Passphrases Are More User-Friendly Than Passwords

A user’s account on a website is like a house. The password is the key, and logging in is like walking through the front door. When a user can’t remember their password, it’s like losing their keys.

Security , ux , User Interaction

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Vitaly Friedman - Designing For Stress And Emergency

No design exists in isolation. As designers, we often imagine specific situations in which people will use our product. It might be indeed quite common — but there will also be other — urgent, frust

Design Patterns , ux , Design

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Nick Babich - More Than Just Pretty: How Imagery Drives User Experience

As the saying goes, “A picture is worth a thousand words.” Human beings are highly visual creatures who are able to process visual information almost instantly; 90 percent of all information that we

Experience Design , ux , Sponsored Content , Design

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Petter Silfver - The Elements Of Navigation + 6 Design Guidelines

When users look for information, they have a goal and are on a mission. Even before you started to read this article, chances are you did because you either had the implicit goal of checking what’s

Interaction Design , Navigation , ux , Usability , Design

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Vitaly Friedman - Five More Principles Of Effective Web Design

Web design has significantly improved over the last years. It’s more user-friendly and more appealing today — and there is a good reason behind it: over the years we’ve found out that design with fo

Principles , ux , Usability

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Mark Di Sciullo - How To Integrate Motion Design In The UX Workflow

As UX professionals, we play a key role in raising the bar for customer experiences. A simple attention to detail is often what signals to the customer that we’re thinking about them. In the digital

animation , workflow , ux , User Interaction

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Vitaly Friedman - Keynotopia Wireframing Set: Free Wireframing Templates for Apple Keynote

All elements are hand-crafted in Apple Keynote, and organized in nested groups for easier manipulation and customization. The templates can be used in Keynote 09 and 08 and are designed by Amir Khel

Downloads , Freebies , ux , templates , Wireframing

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Senongo Akpem - Converting Our Stories Into Multi-Screen Experiences

Storytelling takes many forms. In the past, stories were told orally, with people telling and retelling myths, fables and even histories. As writing technology became more prevalent, we began to rec

Interaction Design , Storytelling , ux , Interfaces

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Victor Yocco - Unmasking The Magic: The Wizard Of Oz Method For UX Research

New technologies and innovative concepts frequently enter the product development lifecycle, promising to revolutionize user experiences. However, even the most ingenious ideas risk failure without

User Research , ux , Design

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Tommy Walker - What Leap Motion And Google Glass Mean For Future User Experience

Editor's note: Please note that this article explores an entirely hypothetical scenario, and these are opinions, some of which you may not agree with. However, the opinions are based on current t

Interaction Design , ux , Usability , Opinion Column

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Theresa Neil, Rich Malley - Rethinking Mobile Tutorials: Which Patterns Really Work?

Pattern libraries are a great source of inspiration and education for designers. But common practice doesn’t always equal best practice. In this post, we’ll look at why many common tutorial patterns

Tutorials , Design Patterns , Best Practices , mobile , ux

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Christian Holst - 10 Requirements For Making Home Page Carousels Work For End Users (If Needed)

Are home page carousels actually helpful to users? Or are they simply popular because they are an easy tool for solving internal discussions in large organizations about who gets to put their banner

Design Patterns , Best Practices , ux , Usability , Web Design

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Slava Shestopalov - Designing Better Links For The Web

Why are “click here” and “by this link” poor choices? And is it acceptable to use “read more”? All these phrases have become so common that many people don’t see any problems with them. How many ti

Design Patterns , Best Practices , Tools , Accessibility , ux

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Carrie Webster - Can Good UX Protect Older Users From Digital Scams?

A few years ago, my mum, who is in her 80s and not tech-savvy, almost got scammed. She received an email from what appeared to be her bank. It looked convincing, with a professional logo, clean form

User Interface , ux , Design

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David Sherwin - A 5-Step Process For Conducting User Research

Imagine that this is what you know about me: I am a college-educated male between the ages of 35 and 45. I own a MacBook Pro and an iPhone 5, on which I browse the Internet via the Google Chrome bro

User Research , Tools , ux , Guidelines

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Svetlin Denkov - Creating Clickthrough Prototypes With Blueprint

In a previous article, I discussed using POP to create sketch-based clickthrough prototypes in participatory design exercises. These prototypes capture well the flow and overall layout of early desi

Interaction Design , Productivity , mobile , Tools , ux , Process

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davefeldman - Think Your App Is Beautiful? Not Without User Experience Design

Lately, every app is “beautiful”. If you read tech news, you’ve seen this pageant: Beautiful charts and graphs. Beautiful stories. Beautiful texting. Beautiful notebooks. Beautiful battery informati

ux , Product Strategy

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Vitaly Friedman - Say Goodbye To Frustrating Navigation, With Navigation Queries

When designing interfaces, we often focus on the usual suspects. How do we design better mega-menus and carousels? How do we support users with better breadcrumbs? How do we better display our sideb

Design Patterns , Navigation , ux

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Frank Puscher - Optimizing Conversion Rates: Less Effort, More Customers

Most online store designers who want to optimize their conversion rates only concentrate on the “inner” part of the shopping process, the sales funnel. They focus on product pages, the shopping cart

ux , Usability , E-Commerce , Conversion

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Mads Soegaard - The History Of Usability: From Simplicity To Complexity

The story of usability is a perverse journey from simplicity to complexity. That’s right, from simplicity to complexity—not the other way around. If you expect a “user-friendly” introduction to usa

ux , Usability , Design

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Dmitry Fadeyev - 10 Useful Web Application Interface Techniques

More and more applications these days are migrating to the Web. Without platform constraints or installation requirements, the software-as-a-service model looks very attractive. Web application inte

ux , Apps , Interfaces , Usability , Web Design , ui

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Trine Falbe - Designing Web Interfaces For Kids

Kids spend a lot of time online, and their cognitive and physical limitations present many challenges to them when they do so. Pair that with poorly designed content and dark patterns, and you have

ux , Interfaces , Psychology

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Anthony T - Better Password Masking For Sign-Up Forms

Masking passwords is an old practice that’s commonly implemented in sign-up and log-in forms. It’s used to prevent over-the-shoulder snoopers from catching the user’s password. While masking passwor

Security , ux , Usability

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Sven Lennartz - Splash Pages: Do We Really Need Them?

Yes, sometimes we do. Should we use them? No, we probably shouldn’t. Splash screen (or splash page) is a front page of a web-site that don’t provide the actual content, but offers visitors some kind

Flash , Navigation , ux , Usability

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