tag ux

標籤
貢獻296
1389
01:16 AM · Oct 29 ,2025

@ux / 博客 RSS 訂閱

Carrie Webster - Can Good UX Protect Older Users From Digital Scams?

A few years ago, my mum, who is in her 80s and not tech-savvy, almost got scammed. She received an email from what appeared to be her bank. It looked convincing, with a professional logo, clean form

User Interface , ux , Design

收藏 評論

David Sherwin - A 5-Step Process For Conducting User Research

Imagine that this is what you know about me: I am a college-educated male between the ages of 35 and 45. I own a MacBook Pro and an iPhone 5, on which I browse the Internet via the Google Chrome bro

User Research , Tools , ux , Guidelines

收藏 評論

Svetlin Denkov - Creating Clickthrough Prototypes With Blueprint

In a previous article, I discussed using POP to create sketch-based clickthrough prototypes in participatory design exercises. These prototypes capture well the flow and overall layout of early desi

Interaction Design , Productivity , mobile , Tools , ux , Process

收藏 評論

davefeldman - Think Your App Is Beautiful? Not Without User Experience Design

Lately, every app is “beautiful”. If you read tech news, you’ve seen this pageant: Beautiful charts and graphs. Beautiful stories. Beautiful texting. Beautiful notebooks. Beautiful battery informati

ux , Product Strategy

收藏 評論

Vitaly Friedman - Say Goodbye To Frustrating Navigation, With Navigation Queries

When designing interfaces, we often focus on the usual suspects. How do we design better mega-menus and carousels? How do we support users with better breadcrumbs? How do we better display our sideb

Design Patterns , Navigation , ux

收藏 評論

Frank Puscher - Optimizing Conversion Rates: Less Effort, More Customers

Most online store designers who want to optimize their conversion rates only concentrate on the “inner” part of the shopping process, the sales funnel. They focus on product pages, the shopping cart

ux , Usability , E-Commerce , Conversion

收藏 評論

Theresa Neil, Rich Malley - Rethinking Mobile Tutorials: Which Patterns Really Work?

Pattern libraries are a great source of inspiration and education for designers. But common practice doesn’t always equal best practice. In this post, we’ll look at why many common tutorial patterns

Tutorials , Design Patterns , Best Practices , mobile , ux

收藏 評論

Anthony T - Finger-Friendly Design: Ideal Mobile Touchscreen Target Sizes

In darts, hitting thebulls-eyeis harder to do than hitting any other part of the dartboard. This is because the bullseye is the smallest target. This same principle can also apply to touch targets o

ux , Usability

收藏 評論

Sven Lennartz - Splash Pages: Do We Really Need Them?

Yes, sometimes we do. Should we use them? No, we probably shouldn’t. Splash screen (or splash page) is a front page of a web-site that don’t provide the actual content, but offers visitors some kind

Flash , Navigation , ux , Usability

收藏 評論

Andy Budd - Developers “Own” The Code, So Shouldn’t Designers “Own” The Experience?

We’ve all been there. You spent months gathering business requirements, working out complex user journeys, crafting precision interface elements and testing them on a representative sample of users,

workflow , Teams , ux , Communication , Business

收藏 評論

Mads Soegaard - The History Of Usability: From Simplicity To Complexity

The story of usability is a perverse journey from simplicity to complexity. That’s right, from simplicity to complexity—not the other way around. If you expect a “user-friendly” introduction to usa

ux , Usability , Design

收藏 評論

Anthony T - Better Password Masking For Sign-Up Forms

Masking passwords is an old practice that’s commonly implemented in sign-up and log-in forms. It’s used to prevent over-the-shoulder snoopers from catching the user’s password. While masking passwor

Security , ux , Usability

收藏 評論

Trine Falbe - Designing Web Interfaces For Kids

Kids spend a lot of time online, and their cognitive and physical limitations present many challenges to them when they do so. Pair that with poorly designed content and dark patterns, and you have

ux , Interfaces , Psychology

收藏 評論

Dmitry Fadeyev - 10 Useful Web Application Interface Techniques

More and more applications these days are migrating to the Web. Without platform constraints or installation requirements, the software-as-a-service model looks very attractive. Web application inte

ux , Apps , Interfaces , Usability , Web Design , ui

收藏 評論

will-hacker - How To Create Responsive Prototypes With Adaptive Views In Axure RP 7

Responsive Web design has vexed people who build prototypes since the techniques came into use several years ago. While responsive design is an extremely elegant way to handle coding for multiple de

Interaction Design , Techniques , ux

收藏 評論

Juhani Lehtimaki - Building, Testing And Distributing Android Apps

When iOS started to gain momentum, soon after the first iPhone launched, many businesses started to pay attention to apps. The number of apps for iOS grew exponentially, and every company, big and s

Design Patterns , mobile , ux , Apps , Android

收藏 評論

Svetlin Denkov - 12 Factors In Selecting A Mobile Prototyping Tool

Years ago, a kid was trying to fashion a bow by cutting a twig with a knife. Upon seeing this struggle, his grandfather handed him a saw, saying, “Always use the right tool for the job!” As the kid

Graphic Design , mobile , ux , Prototyping

收藏 評論

Alan Cohen - Anime vs. Marvel/DC: Designing Digital Products With Emotion In Flow

Design isn’t only pixels and patterns. It’s pacing and feelings, too. Some products feel cinematic as they guide us through uncertainty, relief, confidence, and calm without yanking us around. That’

ux , Inspiration , Design

收藏 評論

Anastasios Karafillis - Efficiently Simplifying Navigation, Part 1: Information Architecture

Navigation, as crucial as it is to the user experience, is merely a means to an end — the end being to consume content. This is why users have very contrasting expectations about content and navigat

Navigation , ux

收藏 評論

Vitaly Friedman - How To Test And Measure Content In UX

Content testing is a simple way to test the clarity and understanding of the content on a page — be it a paragraph of text, a user flow, a dashboard, or anything in between. Our goal is to understan

ux , Design

收藏 評論

Victor Yocco - Presenting UX Research And Design To Stakeholders: The Power Of Persuasion

For UX researchers and designers, our journey doesn’t end with meticulously gathered data or well-crafted design concepts saved on our laptops or in the cloud. Our true impact lies in effectively co

ux , UX Research , Communication

收藏 評論

Martijn van Tilburg - Maintaining Momentum Through Efficient Mobile Design

When interacting with mobile devices, users have little patience for confusing interfaces or unnecessary steps that impede their progress. As designers, we must understand the role of momentum in ef

Graphic Design , mobile , ux , Case Studies

收藏 評論

keima-kai - The Future Of Design: Human-Powered Or AI-Driven?

This article has been kindly supported by our dear friends at STUDIO, a web design app supercharged with AI for unparalleled design freedom. Thank you! For years, reports have been warning

ux , AI , Design

收藏 評論

Shlomo Goltz - A Closer Look At Personas: A Guide To Developing The Right Ones (Part 2)

How can designers create experiences that are custom tailored to people who are unlike themselves? As explained in part 1 of this series, an effective way to gain knowledge of, build empathy for and

workflow , ux , User Interaction

收藏 評論