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01:16 AM · Oct 29 ,2025

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Vitaly Friedman - Say Goodbye To Frustrating Navigation, With Navigation Queries

When designing interfaces, we often focus on the usual suspects. How do we design better mega-menus and carousels? How do we support users with better breadcrumbs? How do we better display our sideb

Design Patterns , Navigation , ux

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Frank Puscher - Optimizing Conversion Rates: Less Effort, More Customers

Most online store designers who want to optimize their conversion rates only concentrate on the “inner” part of the shopping process, the sales funnel. They focus on product pages, the shopping cart

ux , Usability , E-Commerce , Conversion

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Theresa Neil, Rich Malley - Rethinking Mobile Tutorials: Which Patterns Really Work?

Pattern libraries are a great source of inspiration and education for designers. But common practice doesn’t always equal best practice. In this post, we’ll look at why many common tutorial patterns

Tutorials , Design Patterns , Best Practices , mobile , ux

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Anthony T - Finger-Friendly Design: Ideal Mobile Touchscreen Target Sizes

In darts, hitting thebulls-eyeis harder to do than hitting any other part of the dartboard. This is because the bullseye is the smallest target. This same principle can also apply to touch targets o

ux , Usability

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Sven Lennartz - Splash Pages: Do We Really Need Them?

Yes, sometimes we do. Should we use them? No, we probably shouldn’t. Splash screen (or splash page) is a front page of a web-site that don’t provide the actual content, but offers visitors some kind

Flash , Navigation , ux , Usability

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Andy Budd - Developers “Own” The Code, So Shouldn’t Designers “Own” The Experience?

We’ve all been there. You spent months gathering business requirements, working out complex user journeys, crafting precision interface elements and testing them on a representative sample of users,

workflow , Teams , ux , Communication , Business

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Mads Soegaard - The History Of Usability: From Simplicity To Complexity

The story of usability is a perverse journey from simplicity to complexity. That’s right, from simplicity to complexity—not the other way around. If you expect a “user-friendly” introduction to usa

ux , Usability , Design

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Anthony T - Better Password Masking For Sign-Up Forms

Masking passwords is an old practice that’s commonly implemented in sign-up and log-in forms. It’s used to prevent over-the-shoulder snoopers from catching the user’s password. While masking passwor

Security , ux , Usability

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Trine Falbe - Designing Web Interfaces For Kids

Kids spend a lot of time online, and their cognitive and physical limitations present many challenges to them when they do so. Pair that with poorly designed content and dark patterns, and you have

ux , Interfaces , Psychology

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Dmitry Fadeyev - 10 Useful Web Application Interface Techniques

More and more applications these days are migrating to the Web. Without platform constraints or installation requirements, the software-as-a-service model looks very attractive. Web application inte

ux , Apps , Interfaces , Usability , Web Design , ui

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will-hacker - How To Create Responsive Prototypes With Adaptive Views In Axure RP 7

Responsive Web design has vexed people who build prototypes since the techniques came into use several years ago. While responsive design is an extremely elegant way to handle coding for multiple de

Interaction Design , Techniques , ux

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Juhani Lehtimaki - Building, Testing And Distributing Android Apps

When iOS started to gain momentum, soon after the first iPhone launched, many businesses started to pay attention to apps. The number of apps for iOS grew exponentially, and every company, big and s

Design Patterns , mobile , ux , Apps , Android

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Svetlin Denkov - 12 Factors In Selecting A Mobile Prototyping Tool

Years ago, a kid was trying to fashion a bow by cutting a twig with a knife. Upon seeing this struggle, his grandfather handed him a saw, saying, “Always use the right tool for the job!” As the kid

Graphic Design , mobile , ux , Prototyping

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Anastasios Karafillis - Efficiently Simplifying Navigation, Part 1: Information Architecture

Navigation, as crucial as it is to the user experience, is merely a means to an end — the end being to consume content. This is why users have very contrasting expectations about content and navigat

Navigation , ux

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Vitaly Friedman - How To Test And Measure Content In UX

Content testing is a simple way to test the clarity and understanding of the content on a page — be it a paragraph of text, a user flow, a dashboard, or anything in between. Our goal is to understan

ux , Design

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Victor Yocco - Presenting UX Research And Design To Stakeholders: The Power Of Persuasion

For UX researchers and designers, our journey doesn’t end with meticulously gathered data or well-crafted design concepts saved on our laptops or in the cloud. Our true impact lies in effectively co

ux , UX Research , Communication

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Martijn van Tilburg - Maintaining Momentum Through Efficient Mobile Design

When interacting with mobile devices, users have little patience for confusing interfaces or unnecessary steps that impede their progress. As designers, we must understand the role of momentum in ef

Graphic Design , mobile , ux , Case Studies

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keima-kai - The Future Of Design: Human-Powered Or AI-Driven?

This article has been kindly supported by our dear friends at STUDIO, a web design app supercharged with AI for unparalleled design freedom. Thank you! For years, reports have been warning

ux , AI , Design

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Shlomo Goltz - A Closer Look At Personas: A Guide To Developing The Right Ones (Part 2)

How can designers create experiences that are custom tailored to people who are unlike themselves? As explained in part 1 of this series, an effective way to gain knowledge of, build empathy for and

workflow , ux , User Interaction

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蘭亭妙微UI設計 - 蘭亭妙微審美積累 | 插畫與ui結合的APP設計

APP插畫情感化設計的核心思路,其實是審美和功能不脱節!👇 先拆場景需求:美妝APP要突出專業感,兒童類要夠童趣,跟着功能和用户情緒來定方向,設計才不脱離實際使用場景。 插畫風格統一適配:從扁平化手繪、繪本童話這些細分風格里選匹配的,整套設計保持線條、色彩、形象比例一致,避免視覺割裂,加深用户記憶。 色彩兼顧情緒和層次:用色彩心理學傳遞品牌情緒(比如低飽和色顯沉靜),再通過“主色-輔色-

ux , ui

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蘭亭妙微UI設計 - 🚀小程序為什麼越做越像App?蘭亭妙微解析3個界面設計底層邏輯

打開微信小程序生態,曾經 "輕量簡潔" 的工具型界面正逐漸褪去青澀:電商小程序的商品詳情頁能實現多圖縮放、規格聯動與即時諮詢的連貫操作,生活服務類小程序可支持定位切換、訂單跟蹤與消息推送的全流程覆蓋,其交互深度與視覺複雜度已無限接近原生 App。這種 "小程序 App 化" 的趨勢並非偶然,蘭亭妙微在長期服務企業級小程序設計的實踐中發現,其背後暗藏着 3 個決定界面形態的底層邏輯。 一、體驗

ux , ui

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蘭亭妙微UI設計 - 💻高端網站設計不只是“好看”——蘭亭妙微解讀5個提升商業價值的設計策略

突破 “顏值即正義” 的迷思 在當今數字化時代,網站已成為企業展示自身形象、與用户互動的重要窗口。當談及高端網站設計時,不少人腦海中首先浮現的便是精美的視覺效果,如精緻的圖片、獨特的色彩搭配、炫酷的動畫等,彷彿只要網站 “好看”,就能稱之為高端。然而,這其實是一種片面的認知。高端網站設計遠不止於表面的 “顏值”,它是一個涵蓋視覺、交互、技術等多方面的綜合性工程,其核心目的是實現商業價值的最大

ux , ui

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蘭亭妙微UI設計 - 蘭亭妙微審美積累 | 温暖插畫設計融入UI設計(二)

場景化敍事:將功能嵌入具象場景,如冥想 APP 用雪山森林傳遞 “平靜”,旅遊 APP 用城市景觀傳遞 “探索欲”,讓用户快速感知 APP 功能與情緒價值。 層次與留白設計:通過卡片佈局、陰影層次、留白區分信息層級,重要按鈕以高對比色彩或突出造型引導操作,同時留白賦予界面呼吸感,避免信息過載。 情感化交互元素:交互元素兼具功能性與趣味性,如露營 APP 的篝火、帳篷圖標,通過擬人化、場

ux , ui

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蘭亭妙微UI設計 - 🖥️為什麼越來越多企業從Web轉向桌面端?蘭亭妙微解讀QT界面的復興

從能用,到好用:小程序進化的關鍵一步 在數字化浪潮中,小程序已然成為企業連接用户的關鍵橋樑。起初,小程序只要 “能用”,能實現基本功能,滿足用户最基礎的需求,就算完成了使命。但隨着市場的日益飽和與用户要求的不斷攀升,僅僅 “能用” 已遠遠不夠,“好用” 才是抓住用户目光、提升轉化率的核心要素。從 “能用” 到 “好用”,這看似簡單的轉變,實則藴含着小程序設計理念的深刻變革,它決定了小程序在競

ux , ui

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