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01:16 AM · Oct 29 ,2025

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Goran Peuc - Nobody Wants To Use Your Product

Every morning, designers wake up to happily work on their products, be they digital or physical, with an inner belief that people will want to use their products and will have a blast doing so. Per

Interaction Design , ux , Interfaces

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Chiara Aliotta - Five Steps To Design Your Product With Powerful Storytelling

I can’t imagine the digital world without the magic of storytelling. While I consider storytelling as an art, it is also a discipline that has its roots in Ancient Greece and Aristotle’s writing: Po

Storytelling , ux , Case Studies , Product Strategy

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Vitaly Friedman - Designing for Accessibility: Best Practices for Closed Captioning and Subtitles UX

When we think about closed captioning, we often think about noisy environments, be it busy restaurants, shopping malls, or airport lounges. There, consuming content via audio is difficult, and so ca

Design Patterns , Accessibility , ux , Web Design

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Thomas Joos - Beyond The Button: Embracing The Gesture-Driven Interface

As a mobile UI or UX designer, you probably remember the launch of Apple’s first iPhone as if it was yesterday. Among other things, it introduced a completely touchscreen-centered interaction to a i

Interaction Design , ux , Interfaces , Usability

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Trina Moore Pervall - Unconscious Biases That Get In The Way Of Inclusive Design

As designers, we want to design optimal experiences for the diverse range of people a product will serve. To achieve this, we take steps in our research and design decisions to minimize the risk of

User Research , Accessibility , ux , Design

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Derek Nelson - How To Design A Better Mobile Checkout Process

It’s not just apps. By a landslide, users prefer mobile websites to apps for shopping. For every shopping activity, including researching products and prices, reviewing products, participating in pr

Forms , mobile , ux , E-Commerce , Design

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Kerry Crawford - Help Your Content Go Anywhere With A Mobile Content Strategy

You’ve put a lot of thought, time and effort into creating great content, and you want users to have a great experience with your content. While you might have created the best content in the world,

mobile , ux , Content Strategy

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Nick Babich - The Golden Rules Of Bottom Navigation Design

Design is more than just good looks – something all designers should know. Design also covers how users engage with a product. Whether it’s a site or app, it’s more like a conversation. Navigation i

mobile , Navigation , Experience Design , ux , Apps , Sponsored Content , Usability

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Onno Westra - Phone Numbers For Web Designers

It is exciting how websites are being optimized. Localization, A/B testing, and cross-domain campaign tracking contribute to your bottom line. But why stop there? The customer experience is not dete

Accessibility , ux , Usability , User Experience

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Yegor Gilyov - Intent Prototyping: A Practical Guide To Building With Clarity (Part 2)

In Part 1 of this series, we explored the “lopsided horse” problem born from mockup-centric design and demonstrated how the seductive promise of vibe coding often leads to structural flaws. The main

ux , AI , Process , Design

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charles-hannon - Design Patterns: You Already Know How To Use It

In the first television advertisement for the iPad, the narrator intoned, “It’s crazy powerful. It’s magical. You already know how to use it.” This was an astonishing claim. Here was a new, market-d

Interaction Design , ux , Usability , Psychology

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Kyle Peatt - An Exploration Of Carousel Usage On Mobile E-Commerce Websites

Does this title make you skeptical? I would have been too before I saw the research that led to this article. Ask anyone and they’ll tell you that carousels are an anti-pattern. Don’t use them. But

mobile , ux , Usability , E-Commerce

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Natasha Postolovski - What Is The Most Underrated Word In Web Design?

An “affordance” is a perceived signal or clue that an object may be used to perform a particular action. A chair sits at around knee height and appears to provide support. It affords sitting. A toot

Graphic Design , ux , User Interaction

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Jason Gross - The Role Of Design In The Kingdom Of Content

If content sits at the top of the food chain, why do we spend so much time talking about the finer points of design? Every day we debate, experiment with and discuss topics that easily fall into the

UX Design , ux , Content , Design

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Vitaly Friedman - What’s The Perfect Design Process?

Design process is messy. You might be following a structured approach, but with all the last-minute changes and overlooked details, too often, it takes a life of its own. And before you know it, you

ux , Process , Design

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Paul Boag - All You Need To Know About Customer Journey Mapping

“Stories have defined our world. They have been with us since the dawn of communication, from cave walls to the tall tales recounted around fires. They have continued to evolve, with their purpose r

User Research , Clients , ux , Customer Service , Business

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Dmitry Fadeyev - 12 Tips For Designing an Excellent Checkout Process

Shopping online can be a great experience. You don’t have to leave the comfort of your home and you can quickly compare and read about all the competing products in order to pick the best one for yo

ux , Usability , E-Commerce

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Ksenia Sternina - How To Make A Physiology-Friendly Application For The iPad

If you’ve ever had to move your iPad from one hand to the other just to tap a button you couldn’t reach, then you may have already guessed why we began this study in our UX lab. Our Mail.Ru Group’s

ux , Apps , User Interaction , ios

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Sarah Bauer - A User-Centric Guideline To Product Pages

Product pages for e-commerce websites are often rife with ambitions: recreate the brick-and-mortar shopping experience, provide users with every last drop of product information, build a brand perso

ux , Content , E-Commerce , Communication

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Frederick O’Brien - What Leonardo Da Vinci Can Teach Us About Web Design

Exhaustive, sometimes bizarre notes… wireframes… mind-bending blends of art and science. Is it a GitHub repository? No, it’s the life of a Renaissance genius. With the right lessons, we can all writ

ux , Inspiration , Web Design , Design

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Vitaly Friedman - Designing Sticky Menus: UX Guidelines

We often rely on sticky headers to point user’s attention to critical features or calls to action. Think of sidebar navigation, CTAs, sticky headers and footers, “fixed” rows or columns in tables, a

Guides , Navigation , ux

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Anton Kosolapov - A Roadmap To Building A Delightful Onboarding Experience For Mobile App Users

When launching an app, you need to spend a lot of time and resources to attract users. You can pull people into your app using a variety of means, including advertising, referral programs, public re

mobile , ux , Apps , ui

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Dickson Fong - The S.M.A.R.T. User Experience Strategy

I was a competitive road cyclist for four years. My bikes were good, but my race results were much less impressive. Instead of medals and trophies, all I had to show for it were shaved legs and a fa

ux , Process , Design

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Nick Babich - The Role Of Empty States In User Onboarding

The first set of screens with which users interact, set the expectations of the app. To make sure your users don’t delete your app after the first use, you should teach them how to complete key task

Experience Design , ux , Apps , Sponsored Content

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