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04:23 AM · Nov 17 ,2025

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Shlomo Goltz - A Closer Look At Personas: A Guide To Developing The Right Ones (Part 2)

How can designers create experiences that are custom tailored to people who are unlike themselves? As explained in part 1 of this series, an effective way to gain knowledge of, build empathy for and

workflow , ux , User Interaction

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Vitaly Friedman - 10 Futuristic User Interfaces

Good user interfaces are crucial for good user experience. It doesn’t matter how good a technology is — if we, designers, don’t manage to make user interface as intuitive and attractive as possible,

Videos , Inspiration , User Interaction

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Nick Gauthier - Streamlining Mobile Interactions

The mobile web is a harsh environment: mobile processors are slower than their desktop counterparts; network connectivity is flaky; bandwidth is low; latency is high; and touchscreen keyboards are s

performance , Interaction Design , mobile , ux , User Interaction

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David Godon - Developing For Virtual Reality: What We Learned

With the tools getting more user-friendly and affordable, virtual reality (VR) development is easier to get involved in than ever before. Our team at Clearbridge Mobile recently jumped on the opport

mobile , Virtual Reality , ux , User Interaction , ui

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Lyndon Cerejo - A Guide To Conducting A Mobile UX Diagnostic

Today’s mobile users have increasing expectations, they are intolerant of faults in their mobile experiences, and they complain about bad mobile experiences on social media and through word of mouth

User Research , mobile , ux , User Interaction

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Nick Babich - Best Practices For Animated Progress Indicators

Visibility of system status is one of the most important principles in user interface design. Users want to feel in control of the system they’re using, which means they want to know and understand

performance , ux , User Interaction , Sponsored Content

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Scott Hurff - Prototyping For Better Products, Stronger Teams And Happier Clients

As mobile designers, we have a stark decision to make: do we spend time learning new tools and changing our design processes to create our own transitional interfaces, or are the tools that we’ve be

mobile , Teams , Clients , ux , Prototyping , User Interaction , Business

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Matt Cronin - Modal Windows In Modern Web Design

Web design is essentially the organization of information into a readable, usable, functional and accessible format. Good organization of content is crucial, and you need a strong layout that you ca

Showcases , Inspiration , User Interaction

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Svetlin Denkov - How To Prototype IoT Experiences: Building The Hardware (Part 1)

The world is constantly evolving with frameworks, such as the Internet of Things (IoT) and virtual reality (VR). These and many others are opening opportunities to rethink how we approach prototypin

Virtual Reality , Prototyping , User Interaction , ui

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Hannah Kühne & Madlaina Kalunder - How To Enable Collaboration In A Multiparty Setting

As Artificial Intelligence becomes more widespread and pervasive, the transition to a data-driven age poses a conundrum for many: Will AI replace me at my job? Can it become smarter than humans? Who

Voice , ux , AI , User Interaction

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Atila Fassina - What Does AI Really Mean?

In 2024, Artificial Intelligence (AI) hit the limelight with major advancements. The problem with reaching common knowledge and so much public attention so quickly is that the term becomes ambiguous

Guides , AI , User Interaction

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Victor Yocco - Effective Message Framing To Motivate Users

What you say in a user experience matters. How you say it matters equally. The way you frame communication, or how you say something, could be extremely effective at persuading people to start using

ux , User Interaction , Content Strategy

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Oliver Reichenstein - Brand = User Experience: The Interface Of A Cheeseburger

In the first part of a series on the UX = Brand, the adventure of a web designer starts in a McDonald’s, where he discovers that there is a worm hole between the world of Branding and User Experienc

Branding , User Interaction , Design , Business

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Jacob Gube - 40+ Helpful Resources On User Interface Design Patterns

At the very least, you will find documentation on general solutions to related problems that will enable you to gain insight on best practices, effective techniques, and real-world examples on the t

Patterns , Tools , User Interaction , Design

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Sam Applebee & Alex Deruette - Getting Started With VR Interface Design

The virtual realm is uncharted territory for many designers. In the last few years, we’ve witnessed an explosion in virtual reality (VR) hardware and applications. VR experiences range from the mund

Virtual Reality , ux , User Interaction , ui

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Nick Babich - Experience Design Essentials: Animated Microinteractions In Mobile Apps

Dariel Fitzkee, the famous magician, once said, “Magic is both in the details and in the performance.” Interaction design is just like that. Designers love to get the big picture right, but if the d

animation , Experience Design , ux , User Interaction , Sponsored Content

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Eduard Kuric - How To Harness Mouse Interaction Data For Practical Machine Learning Solutions

Mouse data is a subcategory of interaction data, a broad family of data about users generated as the immediate result of human interaction with computers. Its siblings from the same data family incl

User Interaction , Usability , Design

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Adrian Taylor - Flat Design And Thin Is In

In the last several years, we’ve seen a rapid shift in software and app interface design, from 3-D and skeuomorphic to flat and minimal. Although this trend has become nearly ubiquitous, let’s take

ux , User Interaction , Web Design , Design

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Laura Busche - What You Need To Know About Anticipatory Design

The word anticipatory comes from the Latin anticipare, which means “taking care of ahead of time.” We normally associate it with something that happens, is performed or felt in anticipation of somet

ux , User Interaction , Design

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Jason Cranford Teague - How To Run A UI Design Critique

Criticism is easy. It seems like everybody has an opinion, but, as the author Harlan Ellison points out, “You are not entitled to your opinion. You are entitled to your informed opinion.” To become

workflow , ux , User Interaction , Communication , Design

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Marcy Sutton - Notes On Client-Rendered Accessibility

As creators of the web, we bring innovative, well-designed interfaces to life. We find satisfaction in improving our craft with each design or line of code. But this push to elevate our skills can b

react , Accessibility , User Interaction

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Michelle Barker - Sustainable Web Development Strategies Within An Organization

Sustainability is rightly becoming more widely discussed within the web development industry, just as it is an increasing concern in the wider public consciousness. Many countries around the world h

performance , optimization , User Interaction

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Matej Latin - A User In Total Control Is A Designer’s Nightmare

How do you balance the creative control you give to the users, the usability of the product they make with your tool and the flexibility of that tool? We designers have always had a problem of hand

Graphic Design , ux , User Interaction

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Michelle Barker - Reducing The Web’s Carbon Footprint: Optimizing Social Media Embeds

The COP26 climate conference has thrown into a sharp light the importance of reducing carbon emissions in every area of our lives. Everyone can play a role in this, including those of us working on

performance , optimization , User Interaction , ui

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