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01:36 AM · Nov 17 ,2025

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Jeff Gothelf - How To Build An Agile UX Team: The Culture

This is the first in a three-part series on how to build and grow successful user experience teams in agile environments. It covers challenges related to organization, hiring and integration that pl

UX Design , Productivity , Software , Process

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Rian van der Merwe - How To Stop Designing For Ourselves

Have you ever looked at a bizarre building design and wondered, “What were the architects thinking?” Or have you simply felt frustrated by a building that made you uncomfortable, or felt anger when

ux , Process , Usability , Design

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Yegor Gilyov - Intent Prototyping: A Practical Guide To Building With Clarity (Part 2)

In Part 1 of this series, we explored the “lopsided horse” problem born from mockup-centric design and demonstrated how the seductive promise of vibe coding often leads to structural flaws. The main

ux , AI , Process , Design

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Vitaly Friedman - What’s The Perfect Design Process?

Design process is messy. You might be following a structured approach, but with all the last-minute changes and overlooked details, too often, it takes a life of its own. And before you know it, you

ux , Process , Design

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Dickson Fong - The S.M.A.R.T. User Experience Strategy

I was a competitive road cyclist for four years. My bikes were good, but my race results were much less impressive. Instead of medals and trophies, all I had to show for it were shaved legs and a fa

ux , Process , Design

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Jeff Gothelf - How To Build An Agile UX Team: Hiring

This is the second in a three-part series on how to build and grow successful user experience teams in agile environments. It covers challenges related to organization, hiring and integration that p

UX Design , Productivity , Software , Process

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Yury Vetrov - Algorithm-Driven Design: How Artificial Intelligence Is Changing Design

I’ve been following the idea of algorithm-driven design for several years now and have collected some practical examples. The tools of the approach can help us to construct a UI, prepare assets and

Experience Design , ux , Process , Product Strategy

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Yegor Gilyov - Intent Prototyping: The Allure And Danger Of Pure Vibe Coding In Enterprise UX (Part 1)

There is a spectrum of opinions on how dramatically all creative professions will be changed by the coming wave of agentic AI, from the very skeptical to the wildly optimistic and even apocalyptic.

ux , AI , Process , Design

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Benjamin Hersh - The DAU Of Hip-Hop: Designing For Authenticity (A Case Study)

In the tech industry, many of us came of age during hip-hop’s rise as a dominant art form. Its spirit of individualism, bravado, and constant reinvention makes it impossible for us not to admire. Ou

workflow , mobile , Apps , Process

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Michael Flarup - What You Should Know About The App Design Process

I realized something the other day: I’ve been designing apps for nine years now! So much has changed since the early days and, it feels like developers and designers have been through a rollercoaste

workflow , mobile , Apps , Process , Wireframing

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Francisco Inchauste - Designing For A Multi-Device World

When I think about where we are with the Web in comparison to other media in history, pinpointing it is really hard. Is it like when the Gutenberg Press was just invented and we’re experimenting wit

Responsive Design , Process , Opinion Column , Design

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Yury Vetrov - Product Design Unification Case Study: Mobile Web Framework

Big companies are always trying to simplify the support and development of their large product portfolios. Mail.Ru Group (one of the two largest Internet companies in Russia, with more than 100 mill

workflow , mobile , Process , Case Studies , Product Strategy

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Peiter Buick - The Messy Art Of UX Sketching

Although starting a prototype on a computer is sometimes easier, it’s not the best way to visually problem-solve. When you need to ideate website layouts or mobile applications or to storyboard work

Sketching , Ideation , Tools , ux , Process , Prototyping

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Yury Vetrov - Product Design Unification Case Study, Part 2: “Burger-Driven” Framework

In the first part of the case study about Mail.Ru Group product design unification, I described our first approach — a mobile web framework. Aside from creating a unified visual style and interactio

workflow , Frameworks , ux , Process , coding , Case Studies , Product Strategy

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布吉島 - Mongo 服務重啓異常問題記錄

本文個人博客地址:https://www.leafage.top/posts/detail/21628W63S 現在公司的服務器經常性斷電,所以要經常性重啓所有的服務,然而這些redis、mysql、mongo等服務中,mongo經常性出現重啓失敗的情況,根據之前的經驗和網絡上帖子的信息,這裏記錄一下總結; 首先説明一下,這裏安裝的服務都是通過yum 或者 apt 安裝的,這是我一直推薦和使用的操

mongodb , Process , service

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Andy Budd - Improving The Double Diamond Design Process

As a designer, you’re no doubt familiar with the concept of the Double Diamond, that super simple graphical representation of the ideal design process. Typically you’ll see two squares rotated 45 d

Process , Evergreen , Design

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Ross Popoff-Walker - Great Products Focus On A Motif

What does it take to craft a great product? For those of us who design and build apps, websites and software, a great product means one that delights its users. But digital product development is a

ux , Process , Web Design

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Robert Hoekman Jr - A UX Strategist’s Work

Right there in the center of my boilerplate for user experience strategy and design proposals is a section that I glare at with more resentment each time I complete it. It’s called “Deliverables,” a

Productivity , ux , Process , Design

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Svetlin Denkov - Creating Clickthrough Prototypes With Blueprint

In a previous article, I discussed using POP to create sketch-based clickthrough prototypes in participatory design exercises. These prototypes capture well the flow and overall layout of early desi

Interaction Design , Productivity , mobile , Tools , ux , Process

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Rik Schennink - Content First — Design Last

How does one design and develop for the responsive web? A lot of methodologies out there try to tackle this problem, but all of them rely on the same classic website development process. It boils do

Responsive Design , Process , Design

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Alexander Charchar - Define Your Process To Master Time, Gain Clarity, And Take Control

How can you be sure you’re moving your design problem in a straight line? That you’re moving directly to a solution? From client to payment, from product to audience? How certain are you of what th

workflow , Productivity , Process

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Dan Mayer - Examining The Design Process: Clichés And Idea Generation

Where do good ideas come from? It’s a question that matters a great deal to designers, yet seems to be curiously discounted in the common perception of graphic design. Any time I talk with, say, an

Ideas , Ideation , ux , Process , Design , Business

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Robert Hoekman Jr - Hey Designers: Stop Being An Afterthought

There are reasons you’re still saying the same thing after all these years — still talking about how it always seems like design gets tacked on to the end of the process. You should be at the concep

workflow , Teams , Process , Communication , Business

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Michael Flarup - Eye-Catching App Icon Design: How To

Creating that singular piece of graphic design that users will first interact with each time they encounter your product can be intimidating. A beautiful, identifiable and memorable app icon can hav

workflow , mobile , Apps , Process , Wireframing

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